PAX Player Feedback
I’ve devoted a good portion of my time lately towards trying to get more backers for this project with mixed results. Together we’ve reached over $1000! That’s a great milestone, but the project is still so far away from it’s goal. I don’t have a large marketing budget, so word of mouth is the only way this project is going to get funded. If you haven’t already, please post a link to this project on all of your social media channels and tell all of your friends.
I finally got a chance to compile all of the feedback I received from PAX East and here are the top things that I’ll be working on in the coming weeks:
- Basic tutorial + popup tips
- Smoother mouse controls for navigating your ship through space
- WASD thruster controls for navigating your ship through space
- RTS-like controls for crew movements/assignments
- Add crew automation which will allow repairs/activities to occur when undirected
- More hot keys for weapon selection, switching views, cycling through crew members, etc
- Differentiate friend/foe on mini-map
- Add indicator of where player clicked to make it more clear where ship is flying to
- Missions/stories (always planned, but not yet implemented)